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Blog posts
- Oct, 2024
- SPIR-V, ClangIR and the future of Vcc
- May, 2024
- Death To Shading Languages
- Jan, 2024
- Introducing Vcc: the Vulkan Clang Compiler
- Aug, 2023
- Why your GPU can (and probably should) do real function calls
- May, 2022
- The trouble with SPIR-V, 2022 edition
- Feb, 2022
- Undefinable Behaviour